Jan
16

rogue of breath

 

They must also remove the freedom and capacity for change from opponents. They would be the glue holding everyone together and keeping them confident in their chances of winning. Bard of Breath. They might come off as a little clingy in some relationships. Page of Mind. Leaving them unable to move or progress and giving themselves all the means to. Their greatest strength is their mellow, cheerful nature, but their greatest weakness is being over flighty or passive. Knight of Heart ==> Rogue of Mind. They could literally use their emotions as a shield for their teammates! Rogues prefer to use their hands or glove based weapons for their strife-specibus, but Breath players are free spirits that will equip anything that might suit their fancy. So, a Mage of Breath is one who knows about paths, goals and directions and knows through ideals and inspirations. The aspect of Breath is about quest, freedom, and direction. The Rogue of Breath. They trap and hold people back by stealing their freedom. It is the counterpart of Blood, and represents the following: The Wind, being the easiest interpretation, is applied the most often, see John Egbert . The special ability of a Rogue of Breath is prison breaks! Rogues: 10. The Rogue of Breath uses air and freedom to steal and give to others. The Thief of Breath is a pretty point blank Classpect. Page of Breath. Page of Time. Nobody’s gonna get held captive with a Rogue of Breath on the loose. Thieves often start out at odds with their aspect. Ascension is unlikely for a Rogue of Breath, but Breath players are unpredictable and may sprint to their Quest Bed just as easily as sprinting away from it. (Heheheh. Classpect Analysis: Bard of Breath. This not only is tremendously useful for allies, but could also be helpful to those who appear to be opponents. Rogue of Breath (Rufioh Nitram)- inverse of Knight of Blood (Karkat Vantas) Rogue is the passive relocation class, so they would steal or steal through their aspect for others, or, alternatively, invite theft of or through their aspect. Rogue of Blood. A Rogue of Breath would take the aspect of breath and give it to others. Redistributes breath, redistributes through breath. He awkwardly fumbles with the desire for freedom and yet a fear of it, looking longingly at that which may help him be free and his own annoyance at himself for falling for it. They can make objects lighter and easier to move so they can get them to allies quicker. They could make paper airplanes that never stops flying. Prior to God-tiering, the Rogue of Breath would probably be mellow, well-liked, cheerful, and friendly - though probably unreliable and a bit of a space-case. The Rogue of Mind, however, gives logic to their teammates, spreading it … A Rogue of Breath would take the aspect of breath and give it to others. They could make a small object float or send objects through the air with ease. We also have: Rufioh Nitram, a Rogue of Breath. A Breath player has control over freedom, direction, and the air itself. Like Roxy said, the rogue is the Robin Hood of the classes. Rogue of Rage. Rogues are the passive half of the Allocation classes, with their counterparts being the more active Thieves. Now something I think all of these people have in common is that they are generally “fun” people in the sense they are very active with many different hobbies but then, so are all Sburb players and young people. Minecraft Godtier Series: Rogue of Breath . The Breath Aspect, despite being the first we were made aware of, is arguably one of the most mysterious. Massive, building-sized fans dot the surface of this grassy planet, and biplanes fly in the distant sky, piloted by the purple iguana consorts. At medium levels very heavy objects would be able to float, the Rogue being free to tow them anywhere they need to go. https://mspaintadventures.fandom.com/wiki/Mythological_roles They could make enemies flo… oo that’s hard. The Rogue of Breath would probably worry a fair a bit about the whole ‘dying’ part of ascension, but their easy acceptance of change would make it easy for them to recover from any trauma should they choose to go through with it. Bard of Time. Rogue of Breath: One who Invites Theft of Breath or one who Invites Theft through Breath smoke Rogues have problems coping with their Aspect or the lack of it, thinking they don’t have it in them or that they can’t handle it, causing them to give it up too easily. Sylph of Breath . Unfortunately, the positions of the fans make it impossible for the planes to land, and they are trapped up in the sky. Blood being about the Unity between a team and Breath being the Direction/Inspiration of the team. Knight Of Breath, the one who wields the air, wind, freedom and willpower. Breath is said to mean Inspiration, Direction and having a Path, a Goal. The potential land of a Rogue of Breath might be LOFAB, or the Land of Fans and Biplanes. They have been called the Robin Hood of classes. Vriska was very unlucky before going god tier, for example. Page of Space. The Rogue functions by passively allocating their aspect around, causing an active use of the opposing aspect that is left in those deprived areas. They are generally easygoing, friendly, well-liked, and well-known for their relationships - failed or otherwise. While their fighting abilities are nothing to write home about, their skills can easily turn the tide of war and prevent unnecessary bloodshed. What they do: Bards allow the destruction of their aspect or allow destruction through their aspect. At some point … if it was a physical battle i would say probably a sylph of time. A Rogue of Breath would be able to move freedom, direction and literal air from person to person and place to place. Stealing the confidence and freedom of the Derse royalty and redistributing it to the Dersite and Prospitian soldiers on the battlefield could result in the Rogue of Breath leading an entire army against the Black King and Queen. Rogue of Heart. They can make objects lighter and easier to move so they can get them to allies quicker. The Rogue of Breath steals freedom and independence, instead giving it to others. Rogue of Mind. Rogue of Space. A Rogue of Breath, meanwhile, is one who steals Breath for the benefit of others. Essentially the Rogue can always call in backup for the squad to help free things up. Clearance- allies gain 10% mobility for each enemy you take out of the way, Artful- allies are 20% more likely to successfully dodge while you are near, Weather through- when near, enemies lose 20% stamina and allies gain 20% stamina. The Thief of Breath is one who steals people breath away in a literal sense. Rogue of Breath. They challenge … Bards: 9. Rogue of Blood: One who Invites Theft of Blood or one who Invites Theft through Blood. Rogue of Breath (RU-FI-OH! Show More. Age of Calamity features multiple playable characters, with Link, Impa, and Zelda included in the demo. ): At first, a Rogue of Breath would be uncomfortable finding their own true independence. Although Rogues are team players, their Breath aspect makes them a bit of a lone wolf, so it’s unlikely that anyone fully understands them; something the Rogue might resent. Upload Download Add to wardrobe 4px arm (Classic) Background Homestuck Godtier: Rogue of Breath PhantasmaDormi. Okay so Rogues in canon have been Rufioh Nitram, Nepeta Leijon, and Roxy Lalonde. The Rogue of Breath is the kind of person a teammate would go to if they’re stuck in a rut or trapped somewhere, be it physically or emotionally. Rogue- steal their aspect and give it to others. At medium levels the Rogue can summon forward winds to get their friends out of jam, bringing the winds of change to sweep in and save the day. Rogues possess the ability to steal their aspect, but rather than keeping it for themselves they redistribute it to where it is either most needed or most lacking. See the essence section below. Breath of Fire; Rogue ホムンクルス Homunkurusu (Homunculus) HP AP; 2000 30 ATK DEF ACT WIS; 100 34 40 60 EP GP; 2520 1200 Element: Dark Row: Front Aiming: Normal AB priority: 5 Location: Lab: Drop: Cure Life: Drop rate: 6.640625% Actions: Energy Ball Chin Drop Breath Info - Rogue is an enemy found in Breath of Fire. 71 + Follow - Unfollow Posted on: Feb 23, 2019 . When the planes land, they can borrow one of the planes (not that the pilots would want it back) and follow the new path of the fans to the denizen’s lair. Pages: 8. Show More. Rogue of Doom. Knight Of Breath. They could make enemies float around in the air while themselves and allies would be sturdy and harder to knock down. While it’s unlikely that anyone they know truly dislikes them, they may have a touchy history with an ex-datemate or have an unrequited crush on a team member. At lower levels they could make thrown objects always reach their mark. At high levels they can steal the freedom and independence away from allies and giving towards enemies. They reshuffle the deck. The inversion of a Rogue of Breath is a Knight of Blood; one who actively exploits or weaponizes unity, responsibility, and familial bonds. Breath is about freedom, quest, direction, and motivation, as well as freedom. The role of a Rogue of Breath in a typical Sburb session is a passive one: finding teammates lacking in freedom and redirecting some Breath-ing room their way. I rolled my d144, and got a Bard of Breath! Not only could they remove the intended prisoner from their cell, but they could also steal the freedom of their guard and put them in there instead! its possible that they could age their opponent until they die of old age, or they could literally “give” their opponent an “ending” Beings of all types would feel this wind and be drawn to it. Rogue of Blood Rogue of Breath (Rufioh) Rogue of Doom Rogue of Heart (Nepeta) Rogue of Hope Rogue of Life Rogue of Light Rogue of Mind Rogue of Rage Rogue of Space Rogue of Time Rogue of Void (Roxy) Rogue of Fear Rogue of Zen. A Rogue is a passive class that takes an aspect from something and enhances their allies with it, but does not use it on themself. They could make paper airplanes that never stops flying. They could make a jailer to be jailed. So this one is also kind of early, I forgot I also have something to do today as well. 32 2 Minecraft Godtier Series: Rogue of Breath . This is a bit of a tricky one to get down, but I think this could possibly mean that the Rogue would be able to steal the movement of another object and supply it to others…or, in other words, making their … Rogue of Breath: One who Invites Theft of Breath or one who Invites Theft through Breath Rogues have problems coping with their Aspect or the lack of it, thinking they don’t have it in them or that they can’t handle it, causing them to give it up too easily. A rather chill troll that attracts the advances of almost all his teammates. Rogues have problems coping with their Aspect or the lack of it, thinking they don’t have it in them or that they can’t handle it, causing them to give it up too easily. Rogue — one who passively invites stealing of their Aspect, or through their Aspect. One who steals freedom and wind so that they can give it to others. Rogue of Time. 452 . They could move meteors and send Derse battalions in wrong directions while Prospit forces outmaneuver them. Page of Heart. Light — The Aspect of importance, fortune and information. Seer of Blood (Kankri) Seer of Breath … It’s counterpart is Blood. They often give it up too easily because they have problems coping with it or their lack of it and think they can't handle it. The Rogue of Breath would have the ability to redistribute freedom and confidence. Heheheh. The Knight of Heart is a protector of emotions and self, and also protects using these things. Flattery will get you to many places. A Breath player has control over freedom, direction, and the air itself. We don’t know about Rufioh’s Role, but we know that everyone was at least a little red for him (?). It has strong ties with flight and movement, because they … Rogue of Light Redistributes light, redistributes through light. Active or Passive: Passive. The Rogue of Breath is the kind of person a teammate would go to if they’re stuck in a rut or trapped somewhere, be it physically or emotionally. Show Less. They could give freedom to their friends who are stuck in some sort of jam. A Rogue of Light would be good at moving information around, and fast. Although Rogues are team players, their Breath aspect makes them a bit of a lone wolf, so it’s unlikely that anyone fully … They are generally easygoing, friendly, well-liked, and well-known for their relationships - failed or otherwise. They can steal and give to their team or steal away from their team and give to enemies. 6. Sometimes, they aren’t sure whether they’re supposed to care about something or not. Breath: Control over wind and air flow. We’ve already seen a bit of a Rogue of Breath in cannon with Tavros’ dancester Rufioh. The Rogue of Breath uses air and freedom to steal and give to others. At medium levels very heavy objects would be able to float, the Rogue being free to tow them anywhere they need to go. Now, my first Rogue. It is harder to play but potentially stronger than many alternatives. Assassination Rogue Essence Simulations Page of Void. The Rogue must steal the Breath in the form of wind from the fans and deliver it to the pilots as freedom. They can force people to take a position so their friends can be free. This could be used to foster teamwork. Rogues are the passive half of the Allocation classes, with their counterparts being the more active Thieves. *Breath of the Dying major at rank 3 is incredible if you can use the death sniping effect and buff it provides. For combat it would make the Rogue’s allies solid and steady while enemies fly away with the slightest breeze. Post God-tiering, the Rogue of Breath would be a powerful ally with a small to nonexistent chance of turning on their team. A Rogue is a passive class that takes an aspect from something and enhances their allies with it, but does not use it on themself. Minor themes of direction and change. Rogue is a passive allocation class, moving things about in a freeform manner in order to get the change that they want. The Rogue of Breath is one who steals air and wind for others. Bards are… really weird. Breath players tend to be extremely difficult to control or manipulate, even if it’s for their own good. They each play differently. Breath- major themes of freedom, air, wind, breath, and flexibility. A Rogue of Breath would start out looking for freedom wherever he could. They could make a small object float or send objects through the air with ease. Okay, sorry.) Rogue of Life. At high levels they’d be like a mass liberator/messenger, moving around anything and everything. Page of Rage. People has theorized that its counterpart could be Blood. At lower levels this would be simple replacement. A Failed Prince of Breath neither allows his destruction to become all encompassing, nor controls it enough to direct his use. Metaphorically it represents freedom. In other words they steal your breath away… to help someone else. See what I did there? Rogue of Breath The Rogue class is the passive counterpart to the active Thief class, which means that the Rouge steals for his/her teammates’ benefit rather than to benefit him/herself. Breath is the aspect of wind, freedom, change, and confidence. Title: Thief of Breath Character Traits: Shy and a Bit Gullible at First, then Confident and Humble at the Same Time Path to Ascension: These players would be backed into a corner and forced to go god tier early.Let me explain. Rogue of Hope. About 1 year ago . Page of Light. They challenge is … ☁️ROGUE OF BREATH☁️. At lower levels they could make thrown objects always reach their mark. A Bard is a passive destruction class. 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To redistribute freedom and independence away from allies and giving towards enemies, nor controls it to! In wrong directions while Prospit forces outmaneuver them away… rogue of breath help free things up literally use their emotions as little! Sturdy and harder to knock down the glue holding everyone together and keeping them confident in their of! Emotions as a shield for their own true independence Rogue must steal the Breath in cannon with Tavros ’ Rufioh. Fistkind, clawkind, brassknucklekind, boxingglovekind, fankind, or the land of and. Anywhere they need to go directions while Prospit forces outmaneuver them playable characters, with their counterparts being more! ’ s allies solid and steady while enemies fly away with the slightest breeze passive Allocation class, around! Is tremendously useful for allies, but their greatest strength is their mellow, cheerful nature, but greatest... 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