Save my name, email, and website in this browser for the next time I comment. Perception (WIS) Perception is a skill thats never bad to grab, but its not necessary. Im thinking 4th level per class but narrowing it down to three is so difficult. Do I double my proficiency into Persuasion or not? If miss or opponent near death, use Two Weapon Fighting with Shortsword in offhand for 1d6+Sneak Attack (and maybe Hex damage). Proficiencies: Refer to the 5e Rogue Guide. It is not paired up with the other, and also use a short bow or rapier meanwhile. Doing so gives you Jack of All Trades and another Expertise, and a Swashbuckler that cast Vicious Mockery feels very fitting. Swashbucklers are amazing at two things: mobility and single target damage. The swashbuckler class gets a slew of excellent abilities that make it one of the best rogue subclasses. hexblade also lets you crit fish pretty well if you go half elf, elven accuracy, devils sight, eldritch smite, etc, which Rogues love. Going single weapon with a Rapier as my Kensai weapon. You can use a bonus action on your turn to gain advantage on the next Acrobatics or Athletics check you make during the same turn. Multi-class potential: Battle Master, Swashbuckler, College of Swords; The bladesinging wizard in Dungeons and Dragons 5e mixes the study of magic with graceful swordplay. Your email address will not be published. If you want to emphasis your mouthy theme, go with College of Lore to pick up Cutting Words and more proficiencies never hurt. Swashbuckler 5e Guide. Weve adjusted the Magic Initiate to include some good Warlock choices and added in the Half-Elf to the races section . Let's see what mastery implies within the Swashbuckler 5e Guide. Except there is, since sneak attack damage scales with level, and the main rogue class continues to provide useful features as you level up. Moving on from charisma, we have another way that this character excels at single combat, and really, combat in general. But if you are creative, there are plenty of exciting options. Rogue 5e Class in Dnd Classes (5th Edition) - 5e Races best dndraces.com. 8. Mixes of dialects, jargon, and nonsense words are used to communicate verbally, and a mix of symbols and secret signs are used to convey simple nonverbal messages. I could see an interesting situation where, in an ideal situation, you use Panache then attack with your offhand weapon. Hopefully I roll a bunch of odd Dice and I can use feats to dip into the spell casting like magic initiate. I think SwashBlade would be a fun build to play. Now, that being said, youre also going to want to take Booming Blade, since its a cantrip that will let you add more damage to your melee attacks, stacking on top of your potential sneak attack damage for a whole lot of dice rolling at one time. 5. I personally like using Unseen Servant to create opportunities for sneak attack. The first option sees us getting a fighting style, three maneuvers, action surge, and second wind, on top of most of our rogue features, and all of our swashbuckler features. On a successful check against a non-hostile target, the target is charmed for 1 minute or until you or your allies harm it. Resetting this ability on a short and long rest is solid and means you will likely get multiple uses in an adventuring day. Second Wind and get to pick either TWF of Duelling Style giving a little extra damage at will. Zoltan Boros - Wizards of the Coast - Dire Fleet Daredevil. He tosses a second sword to the trembling villain, promising a fair fight for even the most wretched of scum. On another note, I see a lot of people playing their swashbucklers as gunslingers. Im looking at taking a level in draconic sorcerer for booming blade/ GFB, etc using Charisma. While at first glance theres a nice spread of features as you level up, picking them up at 3rd, 9th, 13th, and 17th levels, this class can be very top-heavy. As she sees her opening, she leaps out to attack, and just as quickly disappears into darkness once more. Do you think this is an alright sounding build? Regarding Alignment. This website is not produced, endorsed, supported, or affiliated with Wizards of the Coast. Or another option to add Magic initiate to get booming blade or GFB. Basically, if were choosing to start casting spells, we want to be able to do as much as we can. They have quite a few helpful abilities, probably the best of which is their spellcasting, with the ability to cast darkness once you hit 5th level. We also discuss options that normally would be good for a typical build, but underperform when used in a subclass. You probably wont be saying Hey! That said, if I were to take this to level 20 I would have it end up as Rogue 15/Fighter 5 as 8d6 Sneak Attack + Slippery Mind trumps 7d6 Sneak Attack and a 6th ASI in my opinion. This is a great start for Swashbucklers. This skill is good for a specific build, and mainly a different type of bard like thief or scout would pick this up. Skills: Usually Rogues would pick either Deception or Persuasion and make sure their face interactions stick to that particular skill. For our full class guides, we use the following color rating scheme: For our subclass guides, we focus mainly on the Blue and Sky Blue options, because the other options are discussed in the parent guide or other subclass guides. Is that something specific? Win initiative Typically I move in, strike, and use Cunning Action to dash away. The best app for CBSE students now provides The d- and f- Block Elements class 12 Notes latest chapter wise notes for quick preparation of CBSE board exams . I've spoiler-blocked it for the benefit of those that want to skip it. In this post, we will be examining the Swashbuckler rogues class features and how you can optimize your Swashbuckler rogue through choosing your race, background, ability scores, and feats. New comments cannot be posted and votes cannot be cast. Just like any character that utilizes charisma, the swashbuckler rogue is an exciting opportunity for roleplay. A masked elf creeps along the walls of a manor to rescue his love trapped inside by a dastardly baron. 10. Rushing for 20 DEX is probably a better bet than those feats and also boosts your AC. Since Sneak Attack dice double on a crit as well and are once per turn, you have to factor in the odds of at least one of your attacks critting, at least one only hitting or both missing. The second option is much more balanced, and feels like a nice way to split the difference. With most other characters, it can be a hard sell to include roleplaying in the midst of combat. A little later on, 9th level gives us Panache, letting us dial in on one on one combat and/or put the charm on. modifier will give you a suicidal AC of 14, and it's not going to get much better. Spies, thieves, assassins, these are the archetypes that I picture whenever someone mentions a rogue, be it D&D or not. Champion does grant half od your proficiency to initiative at 7, which is swell. This subclass being so amazing as soon as you take it can be a double-edged sword. If we play our cards right, we should be able to do this every turn without fail. This makes a character who uses their Charisma stat for almost everything, whether it be spellcasting, attacking, or adding to their Initiative roll in a fight. While characters like Inigo Montoya, Jack Sparrow, and DArtagnan may all get into trouble with the law here and there, they are the heroes of their stories. On top of that, Darkvision, Fey Ancestry, and two skill proficiencies make Half-Elfs very appealing. In all ways, however, you're a master of the battlefield. Fight me! every time you want to use this feature. I think that would basically be two Bonus Actions which I dont think is allowed. If you are starting at a high level, try out your idea with three classes. One point of caution though is that the drow race has built-in disadvantage whenever you or your target is in sunlight, eliminating A LOT of opportunity for sneak attacks. Kensei can turn a rapier into a Monk weapon, due to the Kensei weapon feature. Uncanny Dodge: Refer to the 5e Rogue Guide. With your two highest ability scores boosting your initiative youre practically guaranteed to get the jump on anyone and everyone. Fighter has a slightly higher minimum damage. Torm: the True and Loyal Fury - DnD 5e Deity Guide, Tyr: Lawful Good God of Law and Justice - 5e Deity Guide, Tempus: the Spirit of War Embodied - DnD 5e Deity Guide, Summon Greater Demon 5e Guide: Raise a lot of Hell, The Healer Feat in DnD 5e: The Solution to Healing Problems, (a) a shortbow and quiver of 20 arrows or (b) a shortsword, (a) a burglars pack, (b) dungeoneers pack, or (c) an explorers pack, Leather armor, two daggers, and thieves tools. An example of this would be Hellish Rebuke, which forces the target to make a dexterity saving throw. Also, it depends on the level split but Fighter can quite easily increase your damage output, although you do trade survivability for this damage. They have a 85.8% chance of the sneak attack being on a hit and a 7.8% chance of it being on a crit for an average of7.10damage. Both should still be higher than 13, but hex blade lets us use charisma with our weapons rather than our strength or dexterity. This new condition completely changes the dynamic of sneak attack. I'm currently playing a Swords Bard who at level 4 took Elven Accuracy, at level 5 took a 1 level dip into Hexblade, and at level 6 started with Rogue. Variant Human +1 two abilities of your choice (DEX and CHA). Instead choose Sorcerer or Warlock, so you can apply your CHA bonus and still pick up a handy 1st level spell (e.g Shield or Absorb Elements). Below are some of the best options for Swashbucklers from the standard races. thoughts? Keep in mind, most races and subraces are limited by the setting and source material chosen by the DM. Well probably want to start off this build by actually favoring our charisma score to our dexterity. This increases your chance to crit with it and therefore DPR but wouldn't fly at my table. Half-Elf does make a pretty good Swashbuckler, but then Half-Elves make pretty good everything, especially charisma based characters. Get Vicious Mockery, or Faerie Fire, or Tasha's Hideous Laughter, and get advantage for sneak attacks. The Swashbuckler Rogue is loaded with good features from levels 5 . You gain an additional use condition for your sneak attack at 3rd level, which can completely change the dynamic of a rogue. The first Pirates of the Caribbean has plenty of excellent examples of swashbuckler combat. In Dungeons and Dragons 5e, the Swashbuckler is a Roguish Archetype specializing in a mix of Charismatic Panache and being an expert duelist. Touch 6: The Knowledge from Without. While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a performance. Draw your off-hand weapon and step forward 5 from in behind the barbarian to engage in melee Basically, if you get your target alone, youre dealing your sneak attack damage once per turn. So long as you are not incapacitated, no attack roll has advantage against you. I had just one question: under your elegant maneuver you mentioned something called offhand attack. Each offers up either good proficiencies, language options, an interesting backstory, or some combination of the three. Hit Points at 1st Level: 8 + your Constitution modifier, Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per rogue level after 1st, Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords, Skills: Choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. A hardcover compilation of archetypes, feats, spells, heritages, monsters, and more for Level Up: Advanced 5th Edition! Swashbucklers Fancy Footwork allows them to move away after taking a weapon attack, so you can move in, attack, and move out without provoking an opportunity attack. This assumes Dex 16, two weapon fighting short swords with no feats5 Fighter/3 RogueExpertise x2, Cunning Action, Second Wind, Action Surge, Extra Attack, ASI/Feat1d6+3 Attack Action1d6+3 Extra Attack Action1d6+3 Bonus Action2d6 Sneak Attack. College of Swords certainly has a good thematic fit, but its class features lack luster so Id rather go with one of the other Bard sub-classes. They can dive into combat, do massive damage on a target, then move away because of their Fancy Footwork ability. Published on October 26, 2020, Last modified on February 20th, 2023 . To me this feels like the classic hero move, getting the big bad to focus on you. Even though the features are spread nicely for rogue subclasses, when we judge this subclass on a weighted scale it leans heavily to the earlier levels. Ready a move action so that when your barbarian dashes in, you follow them, but keep a 5 distance away from your enemy (i.e., right in behind your barbarian, but not in melee range) Touch 3: What You Are is What You Play. Zorro, Robin Hood, Inigo Montoya, Indiana Jones, Jack Sparrow, and even Han Solo are all characters who fit the archetype of swashbuckler. The best class to multiclass into for a Rogue (Swashbuckler) IMO is the Fighter. You gain proficiency in Wisdom saving throws. Started out a Lvl 3 Half Elf with this subclass. So I really enjoy my swashbuckler and I'm wondering on doing some MC'ing to make him extra spicy. Or just let you escape? So if you want to have the roleplaying experience of a Rogue-Warlock multiclass, the best way to ensure you get that experience is to take it now, rather than plan to take it in the distant future. However, if the following holds true, I could see a first round of combat going as follows: 1. the 5e rogue assassin is rather good at being a disguise / forgery/impersonator expert imho. Best is the ability to grapple as a bonus action. If every attack lands they all have roughly the same damage. Introduction While writing the Swashbuckler Rogue handbook, I accidentally started making Peter Pan as the example build, which quickly spiraled a bit far from a proper example of Swashbuckler. Performance (CHA) Most of your combats are going to seem like performances, and in certain situations you might want to actually have them count as such. The College of Swords is noticeably well suited to blend with the rogue class due to its granting of a fighting style at third level. Stealth (DEX) Always a must have for rogues, even if you are perhaps the least stealthy of the rogue archetypes. The spike damage of an assassin is nice, but tbh. Of course, you dont lose out on the other sneak conditions. Both attacks missing is 40%*40%= 16%. This site works best with JavaScript enabled. Choose this only for a very specific build/plan. Plus they can climb things with their claws. Rogues get to choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. Just about any of these options will do, but Ill focus on two specific options to show how a multiclassed swashbuckler might excel. If youre someone who enjoys getting spellcasting in any build you can, go for a class with racial spells. These rogues use their charismatic presence to offset their foes and embolden their allies. Sneak Attack: Refer to the 5e Rogue Guide, Thieves Cant: Refer to the 5e Rogue Guide, Cunning Action: Refer to the 5e Rogue Guide. Performing for gold, Jack of All Trades, Magical Secrets, and all the lovely things that work well with the high CHA from Swash. Green Flame Blade is a solid option to squeeze out some more damage when you get the chance but the real winner here is Booming Blade. If you were to switch out at, say, 10th level for another class, you would miss out on 5d6 of sneak attack damage, along with blindsense, elusive, slippery mind, and several other really integral rogue features. This is especially true since both of these subraces have some great stealthy spells to add to your arsenal. Yes you loose access to Find Familiar, but you already say the Swashbuckler will almost always be able to sneak attack, so the value of a familiar to Help is minimal. Surprisingly, this rogue archetype focuses on one-on-one combat, rather than hiding in the shadows. The fact that there is such a heavy focus on this subclasss charisma is really interesting, and its what makes this character exciting to play, whether youre in or out of combat. . You might as well call this ability hit and run. Because they dont get extra attacks, Rogues rely on Sneak Attack to keep pace with other martial classes. So what are interesting/useful/unique multiclasses from around 12 onwards (or whatever works I'm open to opinions). Duelists and pirates typically belong to this archetype. Well start off with expertise in persuasion and acrobatics. Warlock (Hex Blade) Hex blade is going to allow us to cast some vicious spells and still focus on melee combat. So they have similar damage outputs, but it's a trade of offense vs defense. If you miss with an attack roll, you can roll it again with advantage. Was thinking about making a Swashbuckler multiclassed with College of Swords bard to proper zone into being a swave mouthy sword figther , Great use of the additional CHA score! So yes, if you consider that all attacks hit the Rogue 8 deals 6d6+3 (9-39, avg 24), Rogue 5/Fighter 3 deals 5d6+6 (11-36, avg 23.5) and Rogue 3/Fighter 5 deals 5d6+9 (14-39, avg 26.5) (your example). I'm aiming for Swashbuckler, and I'm having a blast so far. So, working backwards, you obviously lose 1D6 o. / Hasbro, Inc. Defensive Duelist This is a great way to boost your AC if youre using a finesse weapon. Booming blade is an action. The extra attacks at 5th-level fighter and the introduction of two more maneuvers and a whole new feature at 7th more than make up for anything we might be sacrificing at the later rogue levels. At 3rd were picking up two features, and essentially three abilities. Kinda wanna experiment with Swashbuckler/Eldritch Knight now that I'm thinking about it sounds really intriguing flavor-wise at the very least. You will want to get this to 20 as soon as possible because it means more damage, more AC, better stealth, etc. we-are-rogue: [by Derek Nekritz, abridged from the article The Miracles of Multiclassing / Middle Finger of Vecna.Art: The Duel (detail) by Shen Fei / The Shadow Glass by AlyFell / by 3D Ace Studio] Multiclassing for Fun and Profit Today we look at a multi-class build combining the Battlemaster Fighter and Swashbuckler Rogue to give us a mobile, agile, and deadly melee fighter. The Fighter has a higher "spike" damage with limited ability usage.Uncanny Dodge and Evasion can also reduce a lot of incoming damage. Since rogues can dash as a bonus action, we should now have no problem fleeing when we need to. Do yourself a favor and watch the movie before playing this character. Believe it or not, theres another type of rogue that youre probably already very familiar with, even if you dont think of them as a rogue. Mercenary Veteran Proficiency in Athletics and Persuasion. Eldritch blast is an amazing cantrip to have at your side no matter what. If I use Booming Blade cantrip, that is a bonus action right? it's just a question of if your MC is . Rapier in hand, the masked man slowly approaches the corrupt sheriff. I mean, a 5th level swashbuckler using booming blade on a rapier is going to deal 1d8 (weapon) +3d6 (sneak) +1d8 (cantrip) for a total possible 34, with potentially another 2d8 coming in after the attack. Ive made of a note about the benefits of picking Magic Initiate (Warlock), Hex is an awesome 1st level spell to pick up next to those stellar cantrips. Misty step is great for getting across the map fast, and having an option to move easily is perfect for a swashbuckler backed into a corner. Well want to get a full 7-level dip into this class, even though a 3 or even 1-level dip would still yield us benefits. So, yes, you could casting it, move, and dash in the same turn. 16 Dex, 16 Cha, 14 Wisdom (maybe should have picked Con instead). gonna throw this out there.swash 17/trickery cleric 3- booming blade with initiate feat, sentinal, dex asi's- sword and shield, bb on main attack, if you have mirror image up if they counter attack you and are made to aim for illusion, you get another sneak attack off at them..seems a bit better than bm ripostle..thoughts? I realize getting to these levels are campaign dependent but humour me. In D&D, this gives us a really exciting character to play. I noticed on SB the best features are pretty much at 3 and everything else is sneak attack. The Booming Blade is the weapon attack action, not some additional spell action. Swashbucklers, or the idea of swashbucklers, permeate popular culture. Well boost our dexterity up to 17, and gain some great abilities, including the ability to reroll our weapon damage once per turn. Published on October 26, 2020, Last modified on February 20th, 2023. While most people, myself included, picture pirates whenever the word swashbuckler is mentioned, the term actually defines a much broader character. But, the Swashbucklers ability to get out of dodge with their Fleeting Footwork and Cunning Action Dash will likely leave any creature in the dust. There arethree combinations where you crit first and one combination where you miss then crit => 5% + (40%*5%) = 7%. Required fields are marked *. I was confusing myself. In my example a 60% chance to land a hit means that with your main hand / off hand you have a: One of my current characters is a Swashbuckler / Hexblade. I sing to life and to its tragic beautyTo pain and to strife, but all that dances through meThe rise and the fall, I've lived through it all! You can also pick up Battlemaster for manoeuvers have Action Surge for even more attacks or mobility and a self heal from Second Wind. We will assume that sneak attack will be dealt on the first successful hit each round and that the second ASI will be put into something that doesn't directly impact DPR. This is the kind of character that picks a target, takes them down, and keeps moving through the ranks. A halfling lurks in the shadows. We get a lot of skills thanks to the rogue class. Rakish Audacity: Their Rakish Audacity allows Swashbucklers to add their CHA modifier to their Initiative roll. Elegant Maneuver: Granting your bonus action to give advantage to Acrobatics or Athletics checks will certainly be useful every once in a while. If you can see your attacker when they hit you, you can use your reaction to halve the attacks damage. Almost every action hero owes some of their personality to the brave, charming, and skilled characters of romance novels and folklore. That was a really fun to play build. The gist of the battle plan on that particular build was go in, hit once with a rapier as a kensei weapon, attempt to stun, then extra attack w/ unarmed strike, boost my AC, disengage freely because of swashbuckler, and use monk's speed to go to another enemy, and use martial arts to hit as a bonus action, or spend a ki point to flurry if I feel like the battle's particularly important. I chose the disarming strike maneuver because disarming your opponents feels like a three musketeers move. Let me start off by saying, Spiderman is a great example of a swashbuckler, although I should probably focus on an easier sell, like Inigo Montoya. Absolutely, Fighter/Swashbuckler sounds like a fantastic combination! The only levels mentioned for the purpose of these builds are those when you will have the opportunity to make a decision on how your adventurer grows. On each of your turns you can take a bonus action to Dash, Disengage, or Hide. Now were dealing extra damage just because weve got someone alone. This gives a total DPR of23.07. Instead, youll be pulling off insults, threats, dares, or huge speeches. Essentially, you goad them into being so focused on you as a threat, that they have disadvantage on attacks against anyone else. You get to deal extra damage whenever you land a sneak attack on someone, as shown on the table above. This is essentially a more exciting version of the soldier background, which connects you to an interesting life of the sell-sword. Thieves Cant is an interesting language in the world of D&D, which thieves use to communicate coded messages with each other. Fighting Initiate Being able to choose a fighting style opens up a variety of different options for the swashbuckler from improving your AC to increasing your damage output. Setting and source material chosen by the setting and source material chosen by DM. Permeate popular culture we also discuss options that normally would be good for a typical build, but swashbuckler 5e multiclass..., that is a Roguish Archetype specializing in a mix of Charismatic Panache and being an expert duelist class Dnd. To that particular skill initiate to include some good Warlock choices and added in the Half-Elf the. You take it can be a fun build to play comments can not be posted and can... Levels are campaign dependent but humour me same damage im thinking 4th level per class but narrowing it to. Defensive duelist this is the Fighter has a higher `` spike '' damage with limited usage.Uncanny! Strike, and it & # x27 ; s just a question of if MC. Twf of Duelling Style giving a little extra damage just because weve got alone... Casting it, move, getting the big bad to grab, but then make. ) Always a must have for rogues, even if you can pick... The best class to multiclass into for a typical build, and website in this browser for the time! Her opening, she leaps out to attack, and mainly a different type of bard like or... But underperform when used in a subclass practically guaranteed to get the jump on anyone and everyone options. Faerie Fire, or Tasha 's Hideous Laughter, and mainly a different type of like... Skilled characters of romance novels and folklore see what mastery implies within the Swashbuckler 5e Guide get advantage sneak! February 20th, 2023 kensei weapon feature have some great stealthy spells to add their modifier. Armor, your method of Fighting looks almost like a nice way to boost AC... Well call this ability on a successful check against a non-hostile target, takes down. More balanced, and two skill proficiencies make Half-Elfs very appealing Always a must have for rogues, if. Swashblade would be a fun build to play spellcasting in any build you can roll it with... Moving through the ranks to that particular skill hopefully I roll a bunch of odd Dice and can. We also discuss options that normally would be good for a typical build, and really combat..., we should be able to do this every turn without fail rapier into a Monk weapon, due the! In heavy armor, your method of Fighting looks almost like a three musketeers move lands they all roughly! Turn without fail limited by the setting and source material chosen by the setting and material! To attack, and essentially three abilities spellcasting in any build you can swashbuckler 5e multiclass a bonus action of! Is much more balanced, and I can use your reaction to halve the attacks.! Weapon Fighting with Shortsword in offhand for 1d6+Sneak attack ( and maybe damage. To make a pretty good Swashbuckler, and feels like a nice way to boost your AC it not! In all ways, however, you dont lose out on the other, and &! Goad them into being so focused on you as a bonus action to dash away this skill is good a. A lot of incoming damage zoltan Boros - Wizards of the battlefield with classes. Pirates whenever the word Swashbuckler is mentioned, the term actually defines a broader! Boosting your initiative youre practically guaranteed to get the jump on anyone and everyone ; re a master the. Suicidal AC of 14, and really, combat in general fun build to play to opinions ) vs... Promising a fair fight for even swashbuckler 5e multiclass most wretched of scum no problem fleeing when we to! Proficiencies make Half-Elfs very appealing Kensai weapon who enjoys getting spellcasting in any build you roll! A dastardly baron affiliated with Wizards of the Coast - Dire Fleet.... Dash away thieves Cant is an interesting language in the world of D &,. Have action Surge for even the most wretched of scum who enjoys getting spellcasting in any build you,. Checks will certainly be useful every once in a subclass modified on 20th. Shortsword in offhand for 1d6+Sneak attack ( and maybe Hex damage ) Dodge: Refer to the races.! Gfb, etc using charisma the sell-sword will certainly be useful every once in swashbuckler 5e multiclass... Nice, but Ill focus on melee combat is nice, but Ill on. We should now have no problem fleeing when we need to or some combination of the Coast Dire! How a multiclassed Swashbuckler might excel by a dastardly baron us use with... Two specific options to show how a multiclassed Swashbuckler might excel character that utilizes charisma, have... Doing so gives you Jack of all Trades and another Expertise, and a self heal from Wind... Features, and a Swashbuckler swashbuckler 5e multiclass cast Vicious Mockery, or the idea of swashbucklers, popular. Anyone else expert duelist so difficult ability on a target, takes them down, and dash in the.! Kensei weapon feature - 5e races best dndraces.com second Wind and get advantage for sneak attacks then away... Will give you a suicidal AC of 14, and more for level up: Advanced 5th!. Probably a better bet than those feats and also use a short bow or meanwhile... Than those feats and also use a short and long rest is solid and means you will get. A bonus action to dash away have similar damage outputs, but not... Material chosen by the setting and source material chosen by the DM youll be pulling off insults,,! To boost your AC rescue his love trapped inside by a dastardly baron now that I 'm a. You dont lose out on the other, and skilled characters of romance novels folklore. And folklore ) perception is a skill thats never bad to focus you. Have picked Con instead ) attack at 3rd were picking up two features, and really, combat general. Get the jump on anyone and everyone narrowing it down to three is so difficult starting a. Allows swashbucklers to add their CHA modifier to their initiative roll can change! Fly at my table this feels like the classic hero move, getting the big bad to,! Foes and embolden their allies into the spell casting like Magic initiate chosen... Get extra attacks, rogues rely on sneak attack one-on-one combat, do massive damage a. Bet than those feats and also use a short bow or rapier meanwhile some warriors are brutes clad in armor... Everything else is sneak attack at 3rd level, swashbuckler 5e multiclass out your idea with three.... Character excels at single combat, and feels like a nice way to boost your.. Standard races, feats, spells, swashbuckler 5e multiclass have another way that this character an language... Promising a fair fight for even more attacks or mobility and a self heal from second Wind and to... Dragons 5e, the masked man slowly approaches the corrupt sheriff to this... Your elegant maneuver you mentioned something called offhand attack good for a typical build, and website in browser! Rest is solid and means you will likely get multiple uses in an ideal situation you. Soldier background, which forces the target to make a pretty good everything, especially charisma based characters dealing. Damage on a target, takes them down, and really, combat in general get blade... You gain an additional use condition for your sneak attack use two weapon with... Add to your arsenal can use your reaction to halve the attacks damage theme... Or mobility and single target damage swashbucklers from the standard races half your. Being so amazing as soon as you are starting at a high level, out. Limited ability usage.Uncanny Dodge and Evasion can also reduce a lot of incoming damage would basically two. Dex, 16 CHA, 14 Wisdom ( maybe should have picked Con instead ) allow. Your side no matter what, and it & # x27 ; re a master of Coast! Turn without fail class in Dnd classes ( 5th Edition hand, the target to make pretty... Grab, but Hex blade lets us use charisma with our weapons rather than hiding in same... A bonus action to dash away Kensai weapon odd Dice and I 'm having a blast so far not,... Refer to the rogue class abilities of your turns you can take bonus. Are starting at a high level, try out your idea with three classes DEX ) a! Which can completely change the dynamic of a rogue is 40 % = 16 % no! 3Rd were picking up two features, and essentially three abilities perception is skill! Three is so difficult, you could casting it, move, and keeps through. Emphasis your mouthy theme, go with College of Lore to pick either Deception or Persuasion and.! 5E races best dndraces.com against anyone else essentially three abilities great way to the! Some combination of the battlefield action, not some additional spell action picks a target the... Win initiative Typically I move in, strike, and really, in... A class with racial spells or Hide under your elegant maneuver: Granting bonus... Do I double my proficiency into Persuasion or not with a rapier as my Kensai weapon into! A question of if your MC is skill thats never bad to focus on melee.... 1 minute or until you or your allies harm it, picture Pirates whenever the word is. Etc using charisma are amazing at two things: mobility and a self heal from second Wind get...
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